Ongoing project with Femke Herregraven, Sonic Acts Biennale and the Dutch Filmfonds
A dynamic model of a forest as a system of natural and cultural entities, symbiosis and catastrophes. An ongoing simulation of speculative scenarios of a collapsed timeline. Spirits, religion, techniques of prediction, risk management: human and non-human strategies to counter the unknowable.
- Bespoke simulation engine
- Web-based ecosystem editor
- Unreal Engine
- Procedural Content Generation
- Machine Learning narration engine
- CV for visitor interaction
- Room scale projection
- Multi-channel spatial audio with MetaSound
- Web component with WebGL and audio
- Cloud backend on AWS